Description
A six-page school-exam-style set that asks the child to pick out the main parts of a computer, the monitor, mouse, keyboard and CPU, and to spot which items in a list are not parts of a computer at all.
It then links each use to the right activity: watching movies or cartoons for visual entertainment, writing and editing text, solving sums for learning and calculation, drawing and colouring for digital art, and listening to music for audio, before closing on how computers help children at home.
This version carries the questions only, with no answer key printed, so it can be handed out as a test or timed practice.







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